Image_inventory: string //The image to display, as an escaped-slash ("\/") path to the material, without the extension Item_quality: rawTf2SchemaItemQuality //The item's default quality value. Item_slot?: rawTf2SchemaItemSlot //A string indicating what loadout slot the item can be equipped to. Proper_name: boolean //A boolean value indicating the item requires "The" to be prefixed to it's name. If a language is specified this will be the localized description string. Item_description?: string //The tokenized string for the item's description if it has one. If the language argument is specified the string for that language will be returned instead of the token. "#TF_Spy_Camera_Beard" for the Camera Beard). Item_name: string //The tokenized string for the item's name (eg. "#TF_Wearable_Shield" for the Chargin' Targe and the Razorback). Item_type_name: rawTf2SchemaItemTypeName //The tokenized string that describes the item's class (eg. what you would use as the argument to "equip" in the console to equip it).
![backpack.tf spacechem pin backpack.tf spacechem pin](https://i.pinimg.com/736x/c3/25/fa/c325fabd14cdb587c50cc52a0072e395--backpack-nylons.jpg)
Item_class: rawTf2SchemaItemClass //The item's class in game (ie. Name: string //A string that defines the item in the items_game.txtÄefindex: number //The item's unique index, used to refer to instances of the item in GetPlayerItems. Items: rawTf2SchemaItem //A list of item objects.
Backpack.tf spacechem pin full#
Items_name_url: string //A string containing the URL to the full item schema as used by the game.
![backpack.tf spacechem pin backpack.tf spacechem pin](https://i.pinimg.com/originals/61/98/bb/6198bb81ff83d8bb254cf00309ba2f6c.jpg)
While some fields have been generalized to adapt to future TF2 versions, others have not. This was created based on the Tf2 Schema from Jun 2022